Coding Explorer: Introduction to Programming

Learn to Code by Building Games

Ages: 7–13

Difficulty: ★☆☆ (Beginner)

Languages: English, Romanian and Hybrid - Learn more

Price: RON 1,400

Helping Your Child Learn to Think, Create, and Build — Not Just Play Games

This beginner-friendly course introduces students to core programming concepts through playful game creation and interactive stories in Scratch. Children learn logic, problem-solving, and creativity while producing visually appealing projects they can proudly share with family and friends.

Benefits for Children:

  • Experiential learning through play.

  • Independent creation and experience in making games.

  • Understanding programming concepts like variables, events, and conditions.

Why Parents Choose This Program:

Today’s children spend hours in front of screens.
The question is not if they use technology - but how they use it.

This program transforms screen time into productive learning time, where children:

  • Develops logical thinking and problem-solving skills.

  • Allows children to “play and learn” instead of wasting time passively.

  • Projects produce tangible results the child can proudly show.

  1. What is an algorithm?

    Children build instructions for a game character, learning to “tell the computer what to do.”

  2. Basic loops

    using the repeat command to make characters move repeatedly along a path.

  3. Conditions (if)

    such as “If the character meets an obstacle, it will do something else,” teaching decision making.

  4. Events

    triggered by actions, e.g., clicking the green flag.

  5. First variables

    like “lives” or “points” to track and increment values.

  6. Level design

    including challenges and logical sequences.

  7. Graphic design

    where children choose or create characters, paint backgrounds, and game items.

  8. Building an MVP (minimum viable product)

    game combining all elements into a simple, complete game ready to play.

Final Project:

The game created will be a platformer or maze game with levels, characters, obstacles, and a points counter. This project demonstrates everything learned - stage dynamics, logic, movement, and decision-making. It offers children a clear example of how to program a game they can customize and expand.

Lesson Program

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Coding Explorer: Introduction to Programming